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better... but not by much

A little more forgiving then the original, however if anything this is more like a false sense of security on the first 4 fights before the first tournament then anything else... and charging people for the right to save the game on a 'full version' is frankly taking the piss... I thought you downloaded demos for games... not go to flash websites to find them >.>

ugh... will you learn me please... @_@

I never really got into the series but when I first started playing this game I was loling at his foolishness, now I've got to the end I feel as stressed out as his voice of reason guy! @_@ everyone's already mentioned the voice and lipsync bugs so I'll spare you repeating what they said... When I feel better methinks I'll try the rest of the series again ^^;

P.S I found... 9 photographs... damn I must have missed one but where... damn you public park... @_@

good and bad...

On a coding level this was near perfect, although possibly a little fiddly, however the way you tried to disguise the concept having nothing to do with bomberman just made it more obvious that it was, to counteract that you invented some great powerups of your own such as the granades you could throw which I thought rocked, but that still left my biggest critisim which was that the varity of objects on screen makes it hard to tell which ones you can and can't blow up.

My advice to you is eventually make this online and also get some inspiration from 'Atomic Bomerman' as it's arguebly the best bomerman game ever made or the cyber joueux (sp?) website's online version, then you will have an unforgetable classic.

sweet...

You'd have to be mad to not see the quality of this game here's a run down:

THE GOOD

Awesome artwork

decent bosses (personal fave was the syth guy he's fun when he gets pissed and he was probably the main part in the whole game I actually HAD to block XD)

cool set of weapons

THE BAD

No throw moves or flying kicks! EVERY good sidescrolling fighter needs at least throws to aid you in not getting surrounded, without those inorder to win you end up herding enemies until they're in a group to pull off the big combos.

sword upgrades... besides most of them looking more like joke
do they actually even improve damage? come to think of it do the weapons do different damage for that matter?

the 'combo system' is pretty much just bashing A and on top of that why does he switch between weapons if your combo is long enough? @_@

lastly I died on the last level but when i continued there was no sound at all until I finished the game, might wanna fix that... a fine addition to newgrounds no doubt of that... just might be worth baring the above in mind...

MindChamber responds:

thanks for the review!
yes each weapon has different strengths,
and the trick is to fine the right one for the right boss, and stop yourself from comboing out of that weapon..
and thanks for the bugs we'll look into it!

Flash Brothers ahead of the crowd as always... @_@

Not long after I find out there's a new 3D flash plugin (although is it only a flash 9 feature?) low and behold one of the first games using it appears and by the flash brothers no less! I don't think there's anything I can say really that hasn't already been said, except ignore the people bitching about characters talking in symbols because that's one of the most unique qualitys about this game, it can be understood by nearly any language.

nice to be confused not disturbed for once...

This left me lost for words to be honest... kinda gives me the impression you abadoned the idea for a fighting game after the basis was laid down and went for the now pretty overused "look at me! I'm weird possibly from drug abuse or maybe beer! beer's always good! XD" angle.

The commentaitors were worth a couple of laughs but most of the rest of this needs a wtf rating for which i give a 8/10 because I really don't think the other categorys cover this game very well... @_@

gavD responds:

I'm not into drugs, and neither is Jon. This is just raw what's in Jon's brain.

Damn...

Been a while since I saw a tutorial this good, and I can always tell because I get this feeling of ok if I know this little and I'm the best at Flash on my course how little does that mean the others know? XD

Well made and a must have for reference materials compared to some of these long winded books and tutorials out there...

P.S. only minor complaint was some of the links didn't seem to work @_@

o.o hmm...

The layout was good but this soundboard was kinda all over the place with the quality of sounds, one minute sound would be cutting out too early, and the next minute next sound would be too loud or too quiet @_@. You can't really use this for prank calls or anything but it was a good effort for a 2nd submission I guess and personally I've never heard all of the characters voices before so it was kinda funny in places XD

zounds @_@

There have only been 2 puzzle games to have nearly drove me mad... lemmings and now this, yet for some odd reason that's usually the mark of a good puzzle game... although the repetitive music doesn't exactly help to make the experience more fun @_@ an innovative game that I have no doubt of, but damn you need a lot of patience just to warn you guys reading this....

P.S. lmao @ the google video especially the random A.I.M.! some people have too much free time... XD

leaves much to be desired...

A not bad job here at all in fact quite addictive to say the least, one BIG gripe though is why the hell did you make an rpg a highscore game with no save points?! This is the 21st cetury for gods sake! Making people replay an entire rpg from fucking up even once just because you wanted to make it a high score game is just plain evil...

Former Top 50 newgrounds reviewer. I'm a 'Shadow Artist' ex hardcore gamer English Wiseass. I've done some newbish things in the past, but frankly who hasn't? Unemployed again deciding what to do next to be honest...

Richard @S-K

Male

Multimedia

haha no

London, England

Joined on 9/17/02

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